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通过飞行模式可用相机掠过任意几何体,例如为了测量建筑内部或者获得关于尺寸比例的印象。

飞行模式功能位于视图 > 飞行模式菜单项下。

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进入飞行模式时,透视渲染模式先被激活(为此参见布局调整一章)。此时根据所需的透视布局先调整几何体的距离。为了避免相机大幅跳动,可先在视图 渲染模式下激活透视。同时根据相机朝上向量下已设置的值设置朝上向量(上部已定义),飞行模式的走向保持不变,以避免相机倾斜。

控制

可通过键盘、鼠标或3Dconnexion 3D鼠标移动相机。

通过[W] / [A] / [S] / [D]键或箭头键可向前或侧面移动相机。

[空格键] / [C]键或图象上下键用于向上和向下移动。

按住鼠标左键或右键,不移动鼠标,相机向前或向后,然后移动鼠标同时调整相机的移动方向。

像一般程序一样,按下鼠标右键同时移动鼠标可调整相机的视角方向。触发按下鼠标键飞行的延迟可在按下鼠标时的延迟选项下调整。

[+] / [-]调整模型飞行的速度。

在工具区域中点击设置来获取关于各设置的提示。在下部区域这种 – 所谓的帮助工具箱中 – 获取各项设置的详细说明。创建视图时保留针对飞行模式包括相机位置所进行的设置。退出飞行模式时,相机重置为最后已知的位置。

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